And optimization with multiple factors is always a balancing act - you can only truly optimize one thing at a time, and our goal in this game is to make sure that the “longest road” (the longest distance any one car will have to make to reach a corresponding destination) is as short as possible. Keep in mind that this does NOT apply in every situation - The more houses you have, the more competing goals you will have in the name of optimization. You maintain good speed as long as they dont back up, but once they back up theyre awful. Firstly, your cars will drive shorter distances on average, and you will also end up using fewer tiles for longer distances, rather than stairstepping everything. This is one of the easiest ways to step up your game, and the benefits are twofold. Are Traffic Lights ACTUALLY Good In Mini Motorways 119,458 views 4.1K Dislike Share Aliensrock 490K subscribers Mini Motorways Part 12 - long have I mocked traffic. It can also be used to operate automatic rising barriers in. I think they should give you 30 road with the traffic light and remove the 30 road option. It might be tempting to just draw a road to the left, like this:īut the more optimal way would be diagonally, which shaves off a fraction of a second for any car pulling in: On motorways, the traffic light controller can serve as a ramp meter to regulate traffic flows. Traffic light is always the wrong choice when its an option. Pretend I have to connect this light blue store to some houses that are coming in from the south.
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